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Harmony

 

The last of the Mason’s starter set is kid-sister Harmony.  This is my least-favorite sculpt of those I’ve assembled.  I’m not quite clear on what she’s doing, though she has the requisite one foot in the air.  She’s also wielding a small sword, which is unusual for a Mason, with everyone else having more blunt instruments of the hammer and mallet variety. She’s also my least favorite player on the pitch, so I guess it doesn’t matter too much what I think of the sculpt as she won’t see too much table time.

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Harmony - Lots of pieces

Harmony – Lots of pieces

Harmony comes in 5 pieces, the main body, the head, a scabbard and two arms.  There are all very tiny connection points, so pinning is recommended.

No matter what I did with pinning the head, I couldn’t get a smooth connection to the neck.  Maybe I wasn’t aligning it as the mold maker thought I should, perhaps something was molded incorrectly, I don’t know, but the neck was a mess, so off to the green stuff tube we go.

The right arm didn’t fit perfectly either, so back for more green stuff to smooth that out.

I followed the same Masons paint scheme as with Honor and  Mallet.  I made her hair more red/orange than the art might suggest, but I liked it. You can see just a bit here that when I went to paint the neck it was clear that between the misalignment and the green stuff, I couldn’t just paint it flesh colored. So I decided she would wear a metal necklace kind of like armor.

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GuildBall-Masons-Harmony_Back

And in the photo from the back you can notice a mold line that escaped me running along the back of the armor on her right leg.  All in all this model is a candidate for someday getting another and starting over, but then again I don’t like the sculpt or the rules on her card, so I doubt I will ever do this one over again.


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